根据 EA 的季度收益报告,Respawn Entertainment 的免费大逃杀游戏 Apex Legends 自 2019 年 2 月推出以来已经赚了超过 20 亿美元。EA 和 Respawn 开始更频繁地举办游戏内活动,同时推出新的地图和游戏模式定期。
每三个月定期推出一个新的可玩角色可确保游戏玩法保持新鲜感,而引人入胜的不断发展的故事情节让玩家保持足够的兴趣以继续回来。虽然未来可能不会延续每赛季增加新传奇的传统,但即将推出的Apex Legends Mobile肯定会进一步提升 Apex 的盈利潜力——在撰写本文时,已有超过 1000 万玩家预注册尝试推出独特英雄射击游戏的移动版,将于 5 月 17 日推出。
Apex Legends is an offshoot of two previous games by Respawn: Titanfall and Titanfall 2. Both games take place in the same universe as Apex Legends, but despite many fans pleading for a third entry in the Titanfall series, the developer has said there are currently no plans for a Titanfall 3, suggesting that Apex will be its main focus going forward. Even as early as 2019, EA announced a ten year plan for Apex Legends. But that hasn’t completely halted any Titanfall-related developments, as two of its most iconic villains play a large part in Apex’s narrative, with one of them even becoming a playable character.
虽然 Apex Legends 以让玩家猜测并尽可能让他们感到惊讶而闻名,但游戏的未来有一件事非常容易预测:今年它将获得如此多的 Apex 硬币,甚至 Loba 都会嫉妒。
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